Final Paper
Samantha
Spreitzer
ART
245
Professor
Miller
5
May 2016
Final
Essay
Augmenting Reality with Light
In the search for digital artists,
one comes across a myriad of different ideas propelling works forward.
Personally I have always found work with light to be interesting, how
manipulating it can change your whole perception of something. So in my search
I managed to come across two artists who both use light in their works to
transform whatever is being projected on. Pablo Valbuena’s website will tell
anyone that his projects are focused on space, time, and perception, and I
could easily see the truth in these words as I looked through his selected
works. His Augmented Sculpture piece
caught my eye, using light projected onto a physical sculpture to change the
way it looks. While the second artist, Hiro Yamagata, has some more traditional
physical works on canvases, he is also known for his laser light exhibitions.
Considering the fact that lasers have always fascinated me (and any concert
that uses them becomes intrinsically better for it for me), it is no surprise
that these works are what captured my full attention. The most well-documented
exhibition I could find was an installation at the Guggenheim museum in Bilbao,
Spain and shows his incredible skill with lasers. While different in aspects
like scale and such, both of these artists have created unique pieces that show
how easily our perception of the world can change and just how little it
actually takes to change that perception.
Pablo Valbuena’s Augmented Sculpture is one of the most
unique pieces of art I have ever seen that so successfully combines the
physical and the virtual. The premise of the piece is fairly simple: build a
rather plain sculpture, then change it by projecting light and video onto it in
such a way that the sculpture is no longer so plain. The execution of the piece
is perhaps more important, as the premise is the, relatively, easy part.
Putting it together effectively can be rather harder. But Valbuena was quite
successful, especially if the number of times the sculpture has been presented
is any indication, as it has been installed at least eleven times in a number
of different countries and galleries since first being exhibited in 2007,
according to his website. It is difficult to categorize this piece into a genre
in only a word or two, as it is sculpture, film, and even then a combination of
both but interactive art might be the closest thing. Below is the video posted
to his website that shows the piece’s dynamic transformation throughout the
projected video. (click the image)
(http://www.pablovalbuena.com/selectedwork/augmented-sculpture-v1/)
Hiro Yamagata is known for his laser
light installations, though somewhat sadly I could only find any sort of
sufficient documentation for one of them-an installation at the Guggenheim in
Bilbao, Spain. Yamagata’s installations are large things that use lasers and
integrate the native architecture into the show itself. This has an especially
powerful effect when that architecture is reflective in some way, as the Guggenheim
is. Using a relatively small number of lasers, Yamagata manages to create
effects that seen to encompass the entire building in a spectacular show of
light and color. The viewer, as well, is also often a part of the show,
sometimes standing right in the middle of a particular effect created the
lasers. Yamagata’s work, then, is also fairly difficult to ascribe only a few
words to, though perhaps some combination of light/laser art and interactive
art would be the best way. Below is a photo of the outside of the Guggenheim
from the Laser Systems Europe website.
(http://lse.eu/index.php?page=hiro-yamagata-installation)
Yamagata
himself has also shared a video of one of his so-called “light boxes” outside
the museum.
The works of Valbuena and Yamagata
have a few similarities as well as differences. Most notably, both of their
works feature light as arguably the most important components, Valbuena with
his projected video and Yamagata with his lasers. Both also heavily feature
physical components. Valbuena’s sculpture would mean little, after all, if it
had no physical form to augment. Yamagata’s work, likewise, relies on having
something to reflect light from lasers in order to produce the beautiful
effects it does. Both of these specific works, as discussed above, could also
be classified as interactive art. Valbuena’s piece was, however, on a
considerably smaller scale than Yamagata’s. This does mean that it can
presented more easily than Yamagta’s large-scale light shows, which rely
heavily on planning based on the specific location. Neither artist, form what I
could find, had any very specific reason for each of their specific works other
than for the sake of art itself, though of course one can easily interpret their
own meanings. Each could be said to exemplify the transient nature of things in
this world and how easily they can be changed into something else, even only
visually. And again, at least in regard to Valbuena, one can take into account
some of his more general statements on his art. The most important in regard to
this work would seem to be his focus on overlapping physical and virtual, dissolving
boundaries between the real and the perceived, and the use of light as a prime
matter (taken from his website at http://www.pablovalbuena.com/info/bio/). Yamagata
offers little more on his own website than a portfolio, a list of projects, and
a few links that do not relate to his current painting project, which makes it
difficult to discern his meanings behind any one of his past projects (http://www.hiroyamagata.com/).
All in all, both artists seem to be in their element, using light and physical
structures in unique, interactive ways and though their physical scales differ,
both seem to be effective in their overall works.

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